World Peacekeepers Story Outline
This series, which is set in the future, is about several events that break out after troops successfully rescued a teenager who was kidnapped by the mysterious Black Armors.
Ever since Marty had his first contact with the Black Armors and was subsequently rescued, he has been found to possess mysterious prophetic abilities as he is able to see the future in fragmented visions portraying an avalanche, a tsunami, a storm and other catastrophes. These disasters will always come true after Marty experiences the prophetic visions, but he is unable to predict accurately when and where they will occur.
When the government learns about this, a unit is sent to protect Marty, and World Peacekeepers, abbreviated as WPK, is established to fight against the Black Armors. In order to defeat the Black Armors, the government grants permission for World Peacekeepers to use Ammobots – mechanical armors which have been developed over many years.
After several battles with the Black Armors, the World Peacekeepers realizes that they are actually linked to the unusual natural disasters and discovers that they originate from a small planet called Mirzam, which is outside the solar system. Their real intention is to seize the abundant ecological resources on Earth and when these resources are seized, the ecosystem will lose its balance, thus leading to natural disasters.
Marty has a prophetic vision portraying the King and Queen of Mirzam being sent to Earth. Guardian Inimicus, who is highly adept at laying traps and able to entrap anyone without fail, invites Commander Nick for "a game of rescue" alongside the WPK. Despite knowing the danger, the WPK decides to help Commander Nick. Marty joins them, bringing along a protection device newly invented by Professor Chin.
The WPK, Commander Nick and Marty are ambushed upon arriving at a desolate island. The seven of them are forcefully separated by traps laid on the island, and they lose contact with one another. Devoid of communication and reinforcements, each of them is left to fend off different kinds of vicious attacks by relying only on their respective skills. In this bloody battle full of traps, their combat powers gradually weaken and they successively fall prey to precarious situations.
Under trying circumstances, everyone gets embroiled in a tough fight. It is only through outstanding teamwork and strong willpower that they are able to free themselves eventually. Thanks to Marty's prophetic abilities, Commander Nick also manages to escape. Displeased that the team managed to break free, Inimicus decides to lay more menacing traps. In the meantime, Marty has a prophetic vision showing the location where the King and Queen of Mirzam have been imprisoned.
After everyone escapes the traps successfully, they begin searching for the place where the King and Queen of Mirzam have been imprisoned. Through the various clues, Inimicus deduces that Marty has special powers and thus devises a scheme to distract the WPK in order to kidnap Marty. Tyrannus is furious that the WPK managed to fend off the attacks and orders Guardian Odium to capture Professor Chin, the creator of Ammobots, in order to find out the weakness of Ammobots.
The WPK rescues Commander Nick who is trapped in the stone formation, and all of them launch a full-scale counterattack. Inimicus' plan to kidnap Marty fails, and the King and Queen of Mirzam are rescued. At the brink of death, Inimicus vows to perish with his opponents, but Commander Nick sacrifices himself to protect everyone else. In the meantime, Odium manages to sneak into the WPK base camp and he kidnaps Professor Chin stealthily.